Base architecture for ser-bot and horse-bot

Gnome base architecture

I doubt that I'll get very far with 3D animation. I'm tempted because I worked in the animation industry for a while on semi-automated painting of 2D cels in the digital version of traditional animation, and I've wanted to try 3D. Left it a bit late I think – too busy. I'm hoping that others might take inspiration from the Brindabella world into the gaming arena.
To see what I mean look at the cyb worlds as described in Brindabella Aftermath – particularly in the chapter Ransom Gamma. If you do, please be original and don't use my characters. Consider them copyright. I want them to remain just as I describe them.